Monroe, North Carolina

Union Academy

18 holesPar 544,788 ftIntermediateWoodedFree
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Union Academy is an 18-hole disc golf course in Monroe, NC, playing to a par of 54 across 4,788 ft. It is rated intermediate difficulty with tight tree-lined fairways, and it is free to play. A full round takes most groups about 110 minutes. The course has been listed with the PDGA since 2005.
18
Holes
54
Par
4,788'
Length
Intermediate
Difficulty
Free
Fee
2005
Listed

What is Union Academy like?

Union Academy sits in Monroe, one of 3 courses in the city and 279 across North Carolina. The layout runs 18 holes to a par of 54 over 4,788 ft, averaging roughly 266 feet per hole. That is a comfortable middle distance where fairway drivers do most of the work.

The terrain is wooded — tight tree-lined fairways, which puts the emphasis on accuracy over raw distance. Tunnel shots and gaps define the lines here, so controlled mid-ranges and fairway drivers matter more than a big arm.

ThrowSpot rates the course moderately demanding overall, making it players who have their form mostly sorted. Expect a genuine test without being punished for every miss. This is the level most recreational players score best on. Most groups finish in about 110 minutes, though a busy weekend morning can add half an hour of waiting on the tee.

What discs should you bring to Union Academy?

For a course like this, a putter and one or two mid-ranges covers the majority of shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.

If you are not sure what matches your arm speed, the disc selector converts your throwing distance into a speed ceiling and specific mold recommendations. It is also worth reading the wind calculator before you play on a breezy day.

Cost and access

This course is free to play, like the majority of the 7,008 courses in the ThrowSpot directory. There is no booking system and no check-in — turn up and play. Most park courses are open dawn to dusk; hours can change seasonally, so it is worth checking locally before a very early or late round.

Amenities at Union Academy

Water FountainLeague PlayParking

Amenity information comes from PDGA course records and may not reflect recent changes. If something here is out of date, the local club is usually the fastest way to confirm.

Getting to Union Academy

Monroe, NC — free parking is listed for this course.

34.99072, -80.57990
Get directions

Other disc golf courses near Union Academy

Bearskin Creek at Dickerson Park1.1 mi · 18 holes · Monroe, NC · Beginner · FreeSun Valley Middle School5.3 mi · 4 holes · Indian Trail, NC · Beginner · $5Creekside Disc Golf Course at Crooked Creek Park5.6 mi · 18 holes · Indian Trail, NC · Advanced · FreeWingate University7.8 mi · 18 holes · Wingate, NC · Beginner · $3Cuthbertson Middle School9.1 mi · 9 holes · Waxhaw, NC · Beginner · Free

More disc golf in Monroe

Monroe has 3 PDGA-listed courses. Others worth a round:

CourseHolesDifficultyFee
Bearskin Creek at Dickerson Park18BeginnerFree
Dry Creek18IntermediateFree

Frequently asked questions

How many holes is Union Academy?

Union Academy has 18 holes with a total par of 54. The course measures 4,788 ft, averaging about 266 feet per hole.

Is Union Academy free to play?

Yes. Union Academy is free to play, with no booking or check-in required.

Is Union Academy good for beginners?

It is rated intermediate difficulty, so newer players should expect a challenging round. Expect a genuine test without being punished for every miss. This is the level most recreational players score best on.

How long does it take to play Union Academy?

About 110 minutes for a typical group on 18 holes. Solo players move faster; busy weekend mornings can add 20 to 30 minutes of waiting.

Where is Union Academy located?

Union Academy is in Monroe, North Carolina, at coordinates 34.99072, -80.57990. Directions are linked on this page.

What discs should I bring to Union Academy?

For this layout, a putter and one or two mid-ranges covers most shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.