Memphis, Tennessee

Shelby Farms

18 holesPar 545,562 ftBeginnerWooded$5
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Shelby Farms is an 18-hole disc golf course in Memphis, TN, playing to a par of 54 across 5,562 ft. It is rated beginner difficulty with tight tree-lined fairways, and costs $5 to play. A full round takes most groups about 110 minutes. The course has been listed with the PDGA since 2016.
18
Holes
54
Par
5,562'
Length
Beginner
Difficulty
$5
Fee
2016
Listed

What is Shelby Farms like?

Shelby Farms sits in Memphis, one of 5 courses in the city and 157 across Tennessee. Across 5,562 ft the course fits 18 holes at par 54, which works out to around 309 feet per hole. That is a comfortable middle distance where fairway drivers do most of the work.

The terrain is wooded — tight tree-lined fairways, which puts the emphasis on accuracy over raw distance. Tunnel shots and gaps define the lines here, so controlled mid-ranges and fairway drivers matter more than a big arm.

ThrowSpot rates the course forgiving overall, making it a good first course or a relaxed round. Shorter holes and open landing zones mean errant throws are usually recoverable, which is exactly what a newer player needs. Most groups finish in about 110 minutes, though a busy weekend morning can add half an hour of waiting on the tee.

What discs should you bring to Shelby Farms?

For a course like this, a putter and one or two mid-ranges covers the majority of shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.

If you are not sure what matches your arm speed, the disc selector converts your throwing distance into a speed ceiling and specific mold recommendations. It is also worth reading the wind calculator before you play on a breezy day.

Cost and access

Shelby Farms charges $5 to play. Pay-to-play courses are the minority in disc golf, and the fee usually reflects better maintenance, dedicated staff, or private land. Check the course signage or the local club for how payment is collected. Most park courses are open dawn to dusk; hours can change seasonally, so it is worth checking locally before a very early or late round.

Amenities at Shelby Farms

Water FountainDisc Sales On-SiteADA Accessible

Amenity information comes from PDGA course records and may not reflect recent changes. If something here is out of date, the local club is usually the fastest way to confirm.

Getting to Shelby Farms

Memphis, TN.

35.13808, -89.83384
Get directions

Other disc golf courses near Shelby Farms

Sea Isle Park4.4 mi · 18 holes · Memphis, TN · Advanced · FreeJohnson Road Park6.9 mi · 18 holes · Germantown, TN · Beginner · $5Veterans Golfplex9.4 mi · 18 holes · Memphis, TN · Beginner · FreeSycamore Creek Disc Golf Course11.4 mi · 9 holes · Collierville, TN · Intermediate · FreeS.Y. Wilson Arlington Sports Complex12.8 mi · 18 holes · Arlington, TN · Beginner · Free

More disc golf in Memphis

Memphis has 5 PDGA-listed courses. Others worth a round:

CourseHolesDifficultyFee
Bud Hill - Original18BeginnerFree
Bud Hill - Ridge18IntermediateFree
Sea Isle Park18AdvancedFree
Veterans Golfplex18BeginnerFree

Frequently asked questions

How many holes is Shelby Farms?

Shelby Farms has 18 holes with a total par of 54. The course measures 5,562 ft, averaging about 309 feet per hole.

Is Shelby Farms free to play?

No. Shelby Farms charges $5 to play. Check course signage or the local club for how the fee is collected.

Is Shelby Farms good for beginners?

Yes. It is rated beginner difficulty, with tight tree-lined fairways and forgiving landing zones, which makes it a reasonable first course.

How long does it take to play Shelby Farms?

About 110 minutes for a typical group on 18 holes. Solo players move faster; busy weekend mornings can add 20 to 30 minutes of waiting.

Where is Shelby Farms located?

Shelby Farms is in Memphis, Tennessee, at coordinates 35.13808, -89.83384. Directions are linked on this page.

What discs should I bring to Shelby Farms?

For this layout, a putter and one or two mid-ranges covers most shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.