Bainbridge Island, Washington

Battle Point

9 holesPar 271,926 ftBeginnerWooded/HillyFree
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Battle Point is a 9-hole disc golf course in Bainbridge Island, WA, playing to a par of 27 across 1,926 ft. It is rated beginner difficulty with wooded fairways with real elevation change, and it is free to play. A full round takes most groups about 45 minutes. The course has been listed with the PDGA since 2017.
9
Holes
27
Par
1,926'
Length
Beginner
Difficulty
Free
Fee
2017
Listed

What is Battle Point like?

Set in Bainbridge Island, Battle Point has been on the PDGA course list since 2017. It plays 9 holes, par 27, across 1,926 ft — an average of about 214 feet a hole. That is short enough that a putter and a mid-range will cover most of the round.

The terrain is wooded/hilly — wooded fairways with real elevation change, which puts the emphasis on shot shaping in three dimensions. Elevation compounds every mistake: an uphill approach plays longer than the sign says, and a downhill tee shot carries much further than expected.

ThrowSpot rates the course forgiving overall, making it a good first course or a relaxed round. Shorter holes and open landing zones mean errant throws are usually recoverable, which is exactly what a newer player needs. Most groups finish in about 45 minutes, though a busy weekend morning can add half an hour of waiting on the tee.

What discs should you bring to Battle Point?

For a course like this, a putter and one or two mid-ranges covers the majority of shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.

If you are not sure what matches your arm speed, the disc selector converts your throwing distance into a speed ceiling and specific mold recommendations. It is also worth reading the wind calculator before you play on a breezy day.

Cost and access

This course is free to play, like the majority of the 7,008 courses in the ThrowSpot directory. There is no booking system and no check-in — turn up and play. Most park courses are open dawn to dusk; hours can change seasonally, so it is worth checking locally before a very early or late round.

Amenities at Battle Point

ParkingLeague PlayRestroomsDisc Sales On-Site

Amenity information comes from PDGA course records and may not reflect recent changes. If something here is out of date, the local club is usually the fastest way to confirm.

Getting to Battle Point

Bainbridge Island, WA — free parking is listed for this course.

47.65732, -122.58486
Get directions

Other disc golf courses near Battle Point

The Bud Pell at Ross Farm2.8 mi · 18 holes · Silverdale, WA · Intermediate · $3Kitsap County Fairgrounds4.1 mi · 18 holes · Bremerton, WA · Advanced · FreeNAD Park7.4 mi · 18 holes · Bremerton, WA · Intermediate · FreeNAD Park - DISCovery7.5 mi · 6 holes · Bremerton, WA · Intermediate · FreeFredericksen Wilderness Disc Golf Course7.7 mi · 18 holes · Poulsbo, WA · Advanced · Free

More disc golf near Bainbridge Island

Battle Point is the only PDGA-listed course in Bainbridge Island, but Washington has 134 in total. See the nearby courses above, or browse every course in Washington.

Frequently asked questions

How many holes is Battle Point?

Battle Point has 9 holes with a total par of 27. The course measures 1,926 ft, averaging about 214 feet per hole.

Is Battle Point free to play?

Yes. Battle Point is free to play, with no booking or check-in required.

Is Battle Point good for beginners?

Yes. It is rated beginner difficulty, with wooded fairways with real elevation change and forgiving landing zones, which makes it a reasonable first course.

How long does it take to play Battle Point?

About 45 minutes for a typical group on 9 holes. Solo players move faster; busy weekend mornings can add 20 to 30 minutes of waiting.

Where is Battle Point located?

Battle Point is in Bainbridge Island, Washington, at coordinates 47.65732, -122.58486. Directions are linked on this page.

What discs should I bring to Battle Point?

For this layout, a putter and one or two mid-ranges covers most shots. Leave the high-speed drivers in the car. There is rarely room to use them, and a controlled mid-range will out-score a driver you cannot place.